Bombs and Bullets Update 076 Unit Icons
:: BnB ::
dev :: Commander Rad
tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS
web :: twitter.com/GamesBreakfast
progress ::
+Quadtree pathing implementation
- This will allow a greatly increased map size, decreased pathing speed, and nearly lag-less terrain editing
- Map generation and load times are significantly improved as well. For the same large map, load times decreased from 320s to 72s
+ Blender template render file created, full rate asset production can resume.
- My original copy of Maya went fubar and forced me to remake all template files in Blender
+ Begun to re-render all vehicle wrecks with rusty scorched texture instead of previous clean texture.
+ Icons for various units created, these will display on the mini map
+ Added in the former Soviet countries in East Europe and the Caucuses (vid)
- The map size limit is also makes map to world scale different enough that directly importing city roads and structures is difficult.
+ YouTube channel soundtrack playlist is here:
+ Version 0.08 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets
- For those that would like to use the AGDG recap, its here: http://recap.agdg.io/
Get Bombs and Bullets
Bombs and Bullets
2D Real Time Strategy Game
Status | In development |
Author | Commander Rad |
Genre | Strategy, Simulation |
Tags | 2D, Local multiplayer, Multiplayer, Pixel Art, Real time strategy, rts, War |
Languages | English |
More posts
- Bombs and Bullets Update 079 AI Armies and SquadsApr 09, 2023
- Bombs and Bullets Update 078 AI ConstructsMar 31, 2023
- Bombs and Bullets Update 077 Fresh WrecksMar 27, 2023
- Bombs and Bullets Update 075 Auto FunctionsMar 10, 2023
- Bombs and Bullets Update 074 Control Point CapturedMar 03, 2023
- Bombs and Bullets Update 073 Maya to BlenderFeb 22, 2023
- Bombs and Bullets Update 072 Map WrapFeb 18, 2023
- Bombs and Bullets Update 071 Flag ahoyFeb 11, 2023
- Bombs and Bullets Update 070 Provinces in focusFeb 05, 2023
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