Bombs and Bullets Update 076 Unit Icons


:: BnB ::

dev :: Commander Rad

tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS

web :: twitter.com/GamesBreakfast

progress ::

+Quadtree pathing implementation

- This will allow a greatly increased map size, decreased pathing speed, and nearly lag-less terrain editing

- Map generation and load times are significantly improved as well. For the same large map, load times decreased from 320s to 72s

+ Blender template render file created, full rate asset production can resume.

- My original copy of Maya went fubar and forced me to remake all template files in Blender

+ Begun to re-render all vehicle wrecks with rusty scorched texture instead of previous clean texture.

+ Icons for various units created, these will display on the mini map

+ Added in the former Soviet countries in East Europe and the Caucuses (vid)

- The map size limit is also makes map to world scale different enough that directly importing city roads and structures is difficult.

+ YouTube channel soundtrack playlist is here:

+ Version 0.08 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets

- For those that would like to use the AGDG recap, its here: http://recap.agdg.io/


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