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Devlog
Bombs and Bullets Update 079 AI Armies and Squads
April 09, 2023
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Continuing work on AI logic + AI logic w...
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Bombs and Bullets Update 078 AI Constructs
March 31, 2023
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Started work on AI logic + Added a build...
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Bombs and Bullets Update 077 Fresh Wrecks
March 27, 2023
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Quadtree pathing implementation complete...
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Bombs and Bullets Update 076 Unit Icons
March 19, 2023
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: +Quadtree pathing implementation - This wi...
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Bombs and Bullets Update 075 Auto Functions
March 10, 2023
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Auto attack and auto retreat functions a...
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Bombs and Bullets Update 074 Control Point Captured
March 03, 2023
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Added a 'reset to default' option for th...
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Bombs and Bullets Update 073 Maya to Blender
February 22, 2023
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Using Blender to render out some assets...
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Bombs and Bullets Update 072 Map Wrap
February 18, 2023
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + World map province names will now displa...
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Bombs and Bullets Update 071 Flag ahoy
February 11, 2023
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + the world map can now detect if a grid s...
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Bombs and Bullets Update 070 Provinces in focus
February 05, 2023
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + svg display further improved + added riv...
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Bombs and Bullets Update 069 Provincial Search
January 24, 2023
by
Commander Rad
1
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + svg display further improved + province...
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Bombs and Bullets Update 068 World map provinces
January 18, 2023
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Added svg display support + Adding in ne...
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Bombs and Bullets Update 067 Fireports firing
January 09, 2023
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Basic fireport functionality added (vid)...
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Bombs and Bullets Update 066 Fix me up boss
January 03, 2023
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Multiplayer seems basically restored, go...
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Bombs and Bullets Version 0.08 Released
December 28, 2022
by
Commander Rad
Version 0.08 has been released! This version focuses on the underlying pathfinding, better world map, more fleshed out tech tree and additional units. Due to the massive changes in the underlying path...
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Bombs and Bullets Update 065 Flags aflutter
December 22, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: - Got Covid, updates will hopefully contin...
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Bombs and Bullets Update 064 World map synced
December 12, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Conversion function has been added, that...
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Bombs and Bullets Update 063 Cleared tiles
December 05, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Added a quicker map-creation mode that s...
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Bombs and Bullets Update 062 The world is a cylinder
November 28, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + World map now loops east-to-west (vid) +...
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Bombs and Bullets Update 061 Building pyramids
November 21, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Seamless world map had custom-sized mult...
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Bombs and Bullets Update 060 World map unified
November 14, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Flow map work is done moving on to bug fixing phase...
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Bombs and Bullets Update 059 APCs ready to go
November 07, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Flow map work continues + Mainly working on optimiz...
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Bombs and Bullets Update 058 Go with the Flow
October 31, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Flow map work continues (gif) + Map creations conti...
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Bombs and Bullets Update 057 Icons Simplified
October 24, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Flow map work continues + A system that slows down...
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Bombs and Bullets Update 056 New Assets Inbound
October 17, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Flow map work continues + Slower units, like...
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Bombs and Bullets Update 055 Tight Squeeze
October 10, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Flow map work continues. + Repath functions r...
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Bombs and Bullets Update 054 Faction Secretaries Worldwide
October 03, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Flow map work continues, doing a lot of tests...
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Bombs and Bullets Update 053 Destination Formations
September 26, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Flow map work continues + Added a repulsive f...
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Bombs and Bullets Update 052 Group Movement
September 19, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Flow map work continues + Basic group movemen...
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Bombs and Bullets Update 051 Flow Fields with Bridges
September 13, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + VERSION 0.07 RELEASED! + Flow map work contin...
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Bombs and Bullets Update 050 Object Avoidance
September 05, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + VERSION 0.07 RELEASED! + Check it out here: h...
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Bombs and Bullets Version 0.07 Released
August 31, 2022
by
Commander Rad
Version 0.07 has been released! This release brings various features related to tiles, maps and map generation. These include: Over 100 maps in-game now. Most are Arctic Tundra but there are 6 of the...
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Bombs and Bullets Update 049 Road Regeneration
August 29, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Remade the 6 maps of Crete using the new work...
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Bombs and Bullets Update 048 Flowmaps are back
August 22, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + map count: 103 + workflow for generation of w...
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Bombs and Bullets Update 047 Map creation deluge
August 15, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Streamlining map generation workflow. Created...
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Bombs and Bullets Update 046 Map Generator goes Brrrrr
August 08, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + New tool that allows customization of UVs for...
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Bombs and Bullets Update 045 Road network
August 01, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Make maker decal import is implemented. + Roa...
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Bombs and Bullets Update 044 Roads Roads Roads
July 25, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Road tile decal set approaches finalization,...
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Bombs and Bullets Update 043 Height-based rendering
July 18, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Water height-based rendering added, shallow w...
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Bombs and Bullets Update 042 Tiles Tiles Tiles
July 11, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + 3D tiles with seamless textures are in + Text...
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Bombs and Bullets Update 041 Seamless Tiles
July 04, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS web :: twitter.com/GamesBreakfast progress :: + Next version is tile and map focused + 3D til...
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Bombs and Bullets Version 0.06 Released
June 28, 2022
by
Commander Rad
Version 0.06 has been released! This release brings about an overhaul of the UI in-game. These include: The world map for selecting maps based in real-world locations. Faction info menu when picking a...
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Bombs and Bullets Update 040 World Map Selection
June 20, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin web :: twitter.com/GamesBreakfast progress :: + UI work largely complete + World map map selection...
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Bombs and Bullets Update 039 Wage War Worldwide
June 13, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin web :: twitter.com/GamesBreakfast progress :: + In-game UI, game room UI and map select UI are done...
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Bombs and Bullets Update 038 Faction browser
June 06, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin web :: twitter.com/GamesBreakfast progress :: + UI work continues + Mockup for Game Room menu has b...
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Bombs and Bullets Update 037 Tech tree refined
May 31, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin web :: twitter.com/GamesBreakfast progress :: + UI work continues + Sidebar further redesigned and...
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Bombs and Bullets Update 036 Sidebar redesigned
May 23, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin web :: twitter.com/GamesBreakfast progress :: + UI work continues + Sidebar further redesigned and...
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Bombs and Bullets Update 035 Progress bar progressing.
May 16, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin web :: twitter.com/GamesBreakfast progress :: + UI work continues + Production progress indicator c...
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Bombs and Bullets Update 034 New sidebar in action
May 09, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin web :: twitter.com/GamesBreakfast progress :: + UI work continues + Tagging system further improved...
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Bombs and Bullets Update 033 UI hell continues
May 02, 2022
by
Commander Rad
1
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + UI work continues. + Sidebar designs and variants are basically all fin...
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Bombs and Bullets Version 0.052 Released
April 25, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + UI work continues. + Minimap implementation is in now. - We're basicall...
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Bombs and Bullets Update 032 UI design continues
April 18, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Mainly focused on UI implementation now. + Sidebar design largely final...
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Bombs and Bullets Update 031 We enter UI hell
April 12, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Mainly focused on UI implementation now. - Entering UI hell. + New side...
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Bombs and Bullets Version 0.051 Released
April 06, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Restored multiplayer + Fixed particle system + Fixed some problems with...
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Bombs and Bullets Version 0.05 Released
March 30, 2022
by
Commander Rad
Missiles at night is cool Version 0.05 is Released! The update is focused on weaponry and in-game functions. In this update we add quite a few significant features. Including: Slapped outta da sky For...
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Bombs and Bullets Update 030 More Missiles Inbound
March 21, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Internally, 0.05 has been branched from 0.06. Finishing up on 0.05. + N...
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Bombs and Bullets Update 029 Particular Spectacular
March 14, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Basic particle system and editor added into the game. (vid) - This syst...
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Bombs and Bullets Update 028 Weapons stats
March 07, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: +turrets can now have a separate spritesheet for when the gun is pointing...
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Bombs and Bullets Update 027 Missilry Malfunction
February 28, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Ballistic weapons can now attack shoot at targets at different heights...
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Bombs and Bullets Update 026 Missile troopers at the ready
February 21, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Added AA, AT and Medic infantry units + Made icons for new infantry uni...
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Bombs and Bullets Update 025 Missiles light the night
February 14, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Fixed some render issues with missiles + Can now add lights to missiles...
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Bombs and Bullets Update 024 Pew Pew Pew
February 07, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Started the weapons overhaul + All weapons stats re-adjusted + Finally...
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Bombs and Bullets Update 023 Smooth sailing
January 31, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + New icons for the F-15 Eagle, MQ-9 Reaper, Airfield, as well as for the...
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Bombs and Bullets Update 022 Please fasten your seatbelts
January 24, 2022
by
Commander Rad
1
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + F-15 Eagle Asset Creation vid done: +Terrain editing is now much cheape...
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Bombs and Bullets Update 021 Still Flattening
January 17, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Dozer will now flatten uneven terrain tile by tile after placing a stru...
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Bombs and Bullets Update 020 The Flattening
January 10, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Dozer will now flatten uneven terrain tile by tile after placing a stru...
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Bombs and Bullets Update 019 Drones and cursors
January 04, 2022
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Added custom cursors into the game + Current cursors are the default cu...
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Bombs and Bullets Update 018 Light tank at the ready
December 27, 2021
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: +M8 Buford light tank is now in-game + M8 Buford asset creation vid here:...
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Bombs and Bullets Update 017 Supply Runs
December 20, 2021
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Blender, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + supply trucks will now use entry and exit points when gathering and del...
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Bombs and Bullets Update 016 Choppers Down
December 13, 2021
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + VTOL aircraft spin and crash to the ground when destroyed (gif) +An additional a...
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Bombs and Bullets Update 015 Choppers Inbound
December 06, 2021
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + VTOL aircraft now tilt forward depending on the ratio between desired speed and...
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Bombs and Bullets Update 014 Taking off
November 29, 2021
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Basic VTOL functions are in (see vid) + Tile costs added to all tiles, only affe...
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Bombs and Bullets Update 013 Upcoming Features
November 22, 2021
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Optimization complete + Beginning to flesh out movement-related features. Adding...
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Bombs and Bullets Version 0.04 Released
November 16, 2021
by
Commander Rad
1
Version 0.04 has been released. The purpose of this was very simple: optimization. In short, we spent 2 weeks making this number: into this number: Noice. By the way, that's the VRAM usage when all st...
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Bombs and Bullets Update 012 Optimization around the corner
November 08, 2021
by
Commander Rad
#Weekly update
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Optimization begins + preliminary png to dds conversion workflow completed - now...
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Bombs and Bullets Version 0.03 Released
November 01, 2021
by
Commander Rad
Version 0.03 has been released. Multiplayer support has been restored and lots of quality of life improvements have been implemented. You can play either on your local wifi network or with your friend...
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Bombs and Bullets Update 011 Multiplayer Soon
October 25, 2021
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Started updating buildings + Added two more turrets + Finished HIMARS asset crea...
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Bombs and Bullets Version 0.02 Released
October 19, 2021
by
Commander Rad
#release
Salutations! Version 0..01 launched back in July and ever since we have been hard at work improving the game. In fact, version 0.02 can be considered, to some degree, a brand-new game versus the old v...
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Bombs and Bullets Update 010.1 Unit update
October 14, 2021
by
Commander Rad
#unit update
This week for the unit update, we have the M88 Hercules ARV and the M2 Bradley IFV. The deployment animation for the M88 turned out well, the rigging was pretty annoying to do though. The M88 Hercules...
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Bombs and Bullets Update 010 Comfy Tilemaps
October 11, 2021
by
Commander Rad
#feature update
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Added display names to replace the previous asset names. These names will be mor...
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Bombs and Bullets Update 009.1 Unit update
October 07, 2021
by
Commander Rad
This week for the unit update, we have the Patriot missile system and Abrams MBT. I quite dig the deployment animation for the patriot. This is the patriot missile system, based on the HEMTT truck cha...
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Bombs and Bullets Update 009 Swarm Mode
October 04, 2021
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Minimap functions restored + Cliffs and other impassible terrain are now darkene...
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Bombs and Bullets Update 008.1 Unit update
September 30, 2021
by
Commander Rad
#unit update
This week we've got the HEMTT supply truck and the dozer, which is the builder unit. Here's the renders for the HEMTT supply truck and the dozer builder unit. Cheers, C.Rad #gamedev #indiedev #indiega...
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Bombs and Bullets Update 008 Building Placement
September 27, 2021
by
Commander Rad
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Pathfinding now works across large 500x500 maps with few problems. + Pathfinding...
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Bombs and Bullets Update 007.1 Icon Color
September 23, 2021
by
Commander Rad
#unit update
Only one new unit this week, the M109A7 artillery unit. I was busy IRL, but this week I should get back to a more reasonable pace. So this week I'll go into a bit more depth on some future futures tha...
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Bombs and Bullets Update 007 Pathfinding levels
September 19, 2021
by
Commander Rad
#weekly update
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop, web :: twitter.com/GamesBreakfast progress :: + Spent some time thinking about how to implement roads efficiently + Three-layer...
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Bombs and Bullets Update 006.1 Units
September 16, 2021
by
Commander Rad
#weekly update
The unit production pipeline is more streamlined. Units from last week were updated a bit. Workflow is close to final, works well enough, probably won't change for quire some time. Due to that, there'...
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Bombs and Bullets Update 006 Building placement
September 13, 2021
by
Commander Rad
#weekly update
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop web :: twitter.com/GamesBreakfast progress :: + Ironed out some issues with the map import function - Minimap is still fucked, wi...
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Bombs and Bullets Update 005.1 Unit icons
September 09, 2021
by
Commander Rad
Icons and renders for some units. Refreshed the unit production pipeline to include these items and speed up asset creation. Also made a universal texture. Need to re-render some stuff again, but it's...
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Bombs and Bullets Update 005 All of Crete
September 06, 2021
by
Commander Rad
#weekly update
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop web :: twitter.com/GamesBreakfast progress :: + Added heightmap import function + You can drag and drop a heightmap in. Limited t...
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Bombs and Bullets Update 004.1 New Icons and vehicle
September 01, 2021
by
Commander Rad
#weekly update
The fictional vehicle from #Synty Military asset pack was replaced with the JLTV as light troop transport. No idea what the old vehicle is based off of. Reminds me a bit of the Turkish Otokar Cobra. F...
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Bombs and Bullets Update 004 New Path Found
August 30, 2021
by
Commander Rad
1
#weekly update
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop web :: twitter.com/GamesBreakfast progress :: + Version 0.01 released and is available here: https://balancedbreakfast.itch.io/bo...
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Bombs and Bullets Update 003 Winding Paths
August 23, 2021
by
Commander Rad
#weekly update
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop web :: twitter.com/GamesBreakfast progress :: + Version 0.01 released and is available here: https://balancedbreakfast.itch.io/bo...
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Bombs and Bullets Update 002 Topsy-turvy
August 16, 2021
by
Commander Rad
1
#weekly update
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop web :: twitter.com/GamesBreakfast progress :: + Version 0.01 released and is available here: https://balancedbreakfast.itch.io/bo...
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Bombs and Bullets Update 001 Mangled Terrain
August 09, 2021
by
Commander Rad
#weekly update
:: BnB :: dev :: Commander Rad tools :: Love2D, Maya, Spine, Photoshop web :: twitter.com/GamesBreakfast progress :: + Version 0.01 released and is available here: https://balancedbreakfast.itch.io/bo...
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Bombs and Bullets Version 0.01 Released
July 26, 2021
by
Commander Rad
#Release
Bombs and Bullets, or BnB, is a real time strategy game in the style of the Command and Conquer series, in particular taking inspiration from Command and Conquer Generals. You can construct buildings,...
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