Bombs and Bullets Update 064 World map synced


:: BnB ::

dev :: Commander Rad

tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS

web :: twitter.com/GamesBreakfast

progress ::

+ Conversion function has been added, that allows vehicles with the same chassis to convert with each other. This function requires a armor recovery vehicle

- The similar loadout function doesn't need the recovery vehicle, but is only used for switching small weapons, generally MGs and grenade launchers

+ Conversions require flat ground to initiate

+ A bug where the world map images and grid were off by 1 row was fixed

+ Restoration of multiplayer functions have begun

- Redoing the navigation basically broke multiplayer syncing a while back

+ In the meantime, the multiplayer option has been hidden

+ Added Stryker ATGM unit

+ Started making various assets for flag poles, buoys, and waving flags for a node capturing mechanic

+ Downloaded some royalty-free national flags, shrunk them to a uniform 160px height. Will be used later for faction selection and choosing what nations to invade

+ Making the flags pixel-perfect, lots could be converted automatically or with little effort. Some need to be hand-crafted though.

+ Generated 317 polar maps just to test out how fast map gen is now and how accurate the world map is. So far so good

- I don't have good visuals for this weeks update, so enjoy the M113 box squad (vid)

+ YouTube channel soundtrack playlist is here:

+ Version 0.07 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets



Get Bombs and Bullets

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.