Bombs and Bullets Update 029 Particular Spectacular
:: BnB ::
dev :: Commander Rad
tools :: Love2D, Maya, Blender, Spine, Photoshop,
web :: twitter.com/GamesBreakfast
progress ::
+ Basic particle system and editor added into the game. (vid)
- This system is 0ff-the-shelf and 2D, therefore can't be used too much, we're implementing it as a test.
- Because the particle system is 2D, we can't use this particle system for any emitter that leaves long trails.
+ Added UI line target indicators for attacking (red), collection (cyan), healing and repair (yellow).
+ Option added for ammunition that isn't infinite to be reloaded by being close to specific nodes.
- This is obviously used for aircraft and helicopters, but could be used for other units.
+ Disabled the pilots ability to exit the aircraft in mid-air.
+ Added the ability for units to translate in height during a transformation.
- This will be mainly used for submarines for them to surface and submerge.
+ Version 0.04 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets
+ Here is the current music playlist for anyone that wants a listen: https://soundcloud.com/user-255042164/sets/b-b-ost
Get Bombs and Bullets
Bombs and Bullets
2D Real Time Strategy Game
Status | In development |
Author | Commander Rad |
Genre | Strategy, Simulation |
Tags | 2D, Local multiplayer, Multiplayer, Pixel Art, Real time strategy, rts, War |
Languages | English |
More posts
- Bombs and Bullets Update 079 AI Armies and SquadsApr 09, 2023
- Bombs and Bullets Update 078 AI ConstructsMar 31, 2023
- Bombs and Bullets Update 077 Fresh WrecksMar 27, 2023
- Bombs and Bullets Update 076 Unit IconsMar 19, 2023
- Bombs and Bullets Update 075 Auto FunctionsMar 10, 2023
- Bombs and Bullets Update 074 Control Point CapturedMar 03, 2023
- Bombs and Bullets Update 073 Maya to BlenderFeb 22, 2023
- Bombs and Bullets Update 072 Map WrapFeb 18, 2023
- Bombs and Bullets Update 071 Flag ahoyFeb 11, 2023
- Bombs and Bullets Update 070 Provinces in focusFeb 05, 2023
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