Bombs and Bullets Update 024 Pew Pew Pew



:: BnB ::

dev :: Commander Rad

tools :: Love2D, Maya, Blender, Spine, Photoshop,

web :: twitter.com/GamesBreakfast

progress ::

+ Started the weapons overhaul

+ All weapons stats re-adjusted

+ Finally added bullets to the game. They replace the ominous white spheres

- currently they are to scale at least for line width and caliber, so we definitely need to double or triple that for visibility

+ Added coaxial machine guns to most turrets, which is used exclusively for infantry

+ Added ability of heavy MGs to attack helicopters

+ Added omnidirectional missiles, shells, bullets, and other visuals for munitions

+ Added pitch and yaw limits to weapons aiming 

+ Weapon visuals are now fired from the correct nodes

+ Weapons can now have multiple munition nodes, so a rocket volley can spawn rockets from each tube

+ Munitions now are just normal entities and can now have health and armor

+ Added 'line of sight' aiming, which prevents aiming when there is buildings or terrain in the way

+ Added ammo limits, so that aircraft can not reload in mid-air

+ Overhauled the pricing and a lot of stats to be extrapolated from real-world values.

+ All stats readjusted. All vehicle costs reduced by around half.

+ Version 0.04 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets

+ Here is the current music playlist for anyone that wants a listen: https://soundcloud.com/user-255042164/sets/b-b-ost


Get Bombs and Bullets

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.