Bombs and Bullets Update 031 We enter UI hell
:: BnB ::
dev :: Commander Rad
tools :: Love2D, Maya, Blender, Spine, Photoshop,
web :: twitter.com/GamesBreakfast
progress ::
+ Mainly focused on UI implementation now.
- Entering UI hell.
+ New sidebar design is being fleshed out, currently, only the middle tabbed portion is done in detail (pic)
- the top minimap and bottom live feed / unit portraits are mockups for now and will come later.
+ Trying out Zeplin UI workflow. UI is being done using art boards in Photoshop.
- Never have done UI for real before.
+ Added new entity tagging system to support the UI, the tags are filterable and searchable, aiding in the display of information.
+ Research into map scale is done for now, the workflow for terrain map production is done, roadmaps have yet to begin.
+ Version 0.051 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets
+ Here is the current music playlist for anyone that wants a listen: https://soundcloud.com/user-255042164/sets/b-b-ost
Get Bombs and Bullets
Bombs and Bullets
2D Real Time Strategy Game
Status | In development |
Author | Commander Rad |
Genre | Strategy, Simulation |
Tags | 2D, Local multiplayer, Multiplayer, Pixel Art, Real time strategy, rts, War |
Languages | English |
More posts
- Bombs and Bullets Update 079 AI Armies and SquadsApr 09, 2023
- Bombs and Bullets Update 078 AI ConstructsMar 31, 2023
- Bombs and Bullets Update 077 Fresh WrecksMar 27, 2023
- Bombs and Bullets Update 076 Unit IconsMar 19, 2023
- Bombs and Bullets Update 075 Auto FunctionsMar 10, 2023
- Bombs and Bullets Update 074 Control Point CapturedMar 03, 2023
- Bombs and Bullets Update 073 Maya to BlenderFeb 22, 2023
- Bombs and Bullets Update 072 Map WrapFeb 18, 2023
- Bombs and Bullets Update 071 Flag ahoyFeb 11, 2023
- Bombs and Bullets Update 070 Provinces in focusFeb 05, 2023
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