Bombs and Bullets Update 007 Pathfinding levels
:: BnB ::
dev :: Commander Rad
tools :: Love2D, Maya, Spine, Photoshop,
web :: twitter.com/GamesBreakfast
progress ::
+ Spent some time thinking about how to implement roads efficiently
+ Three-layer pathing added (vid). Pathing pretty quick on medium-sized maps
- Now there's a grid of 1 cell, grid of 10 cells, and grid of 100 cells, and the pathfinding utilizes all three.
- Huge maps now take quite a long time to load, since it needs to pre-load the entire map once
- RAM usage is now the main limiting factor for map size, Luagit can only manage 2 Gs of RAM. We need to make our own memory management system in future.
- After loading a map, placing structures and editing the terrain will only require re-initializing a small map chunk. So that's no big deal.
+ Due to the issues mentioned above, we're limiting map size in version 0.02 to 500x500,
- in future versions we plan on solving these problems and bumping the map size up to 2000 x 2000.
+ Basic structure building now functionally restored.
- There are still graphical issues like floating buildings and clipping into terrain.
+ Restoring minimap functionality and fixing building structures is next.
+ Version 0.01 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets
+ Here is the current music playlist for anyone that wants a listen:
+ playlist: https://soundcloud.com/user-255042164/sets/b-b-ost
Get Bombs and Bullets
Bombs and Bullets
2D Real Time Strategy Game
Status | In development |
Author | Commander Rad |
Genre | Strategy, Simulation |
Tags | 2D, Local multiplayer, Multiplayer, Pixel Art, Real time strategy, rts, War |
Languages | English |
More posts
- Bombs and Bullets Update 079 AI Armies and SquadsApr 09, 2023
- Bombs and Bullets Update 078 AI ConstructsMar 31, 2023
- Bombs and Bullets Update 077 Fresh WrecksMar 27, 2023
- Bombs and Bullets Update 076 Unit IconsMar 19, 2023
- Bombs and Bullets Update 075 Auto FunctionsMar 10, 2023
- Bombs and Bullets Update 074 Control Point CapturedMar 03, 2023
- Bombs and Bullets Update 073 Maya to BlenderFeb 22, 2023
- Bombs and Bullets Update 072 Map WrapFeb 18, 2023
- Bombs and Bullets Update 071 Flag ahoyFeb 11, 2023
- Bombs and Bullets Update 070 Provinces in focusFeb 05, 2023
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