Bombs and Bullets Update 065 Flags aflutter


:: BnB ::

dev :: Commander Rad

tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS

web :: twitter.com/GamesBreakfast

progress ::

- Got Covid, updates will hopefully continue

+ Started to heavily focus on multiplayer syncing issues. ID bugs, creating new tools to ID bugs, going down the list killing bugs

+ We added a functional replay feature to help ID bugs (bottom)

- This was very much out of left field and I thought would be monumentally difficult, but according to the coder, 'it was easy because our game only syncs player inputs'

- Hope that's not red flag or anything

+ Flags of 6 core factions, as well as 3 nations with odd flag ratios rendered out (see vid)

+ Will hang these on the construction yards of each player. Maybe some other custom buildings

+ Added flagpoles, flagbuoys as well an exit sign and exit buoy for various node types on a map (bottom)

- The flag ones will be capturable and will be the core of the fights on the more barren maps

- Exits will be used in farther in the future once single-map gameplay is more solid

- AI functions will also hang off of these nodes. It will help them move, attack, defend, etc on the map

+ YouTube channel soundtrack playlist is here:

+ Version 0.07 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets

Get Bombs and Bullets

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.