Bombs and Bullets Update 040 World Map Selection


:: BnB ::

dev :: Commander Rad

tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin

web :: twitter.com/GamesBreakfast

progress ::

+ UI work largely complete

+ World map map selection 

+ Testing for version 0.06 is ongoing. Lots of bugs found, lots of bugs fixed.

+ tilemap generation from heightmap and heightmap workflow cleanup improved.

+ roadmap extraction from Google Maps explored and matched with the heightmaps.

+ 3D tiles inserted into game

+ 3D / 2D scaling issue fixed

+ Texture-swapping for tiles works, we only need 6 standard objs for all tiles

+ Exploring how to get seamless textures to transition between multiple tiles

- For those interested in using our 3D Model Renderer in Love2D, it is available here: https://github.com/xiejiangzhi/model_renderer

+ New track released this week, first track for the Russian faction:

+ YouTube channel soundtrack playlist is here:

+ Version 0.052 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets


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