Bombs and Bullets Update 026 Missile troopers at the ready


:: BnB ::

dev :: Commander Rad

tools :: Love2D, Maya, Blender, Spine, Photoshop,

web :: twitter.com/GamesBreakfast

progress ::

+ Added AA, AT and Medic infantry units

+ Made icons for new infantry units and redid the old ones

- Still need to add the 'pilot' infantry, then the basic set of infantry is complete

+ Weapons now operate fully in 3D space

+ Ray weapons now spawns a 3d rectangle

- This is a surprising development, it means we can start using simple 3D objects

- Need to make a custom shading system, also need to make them cast shadows

- Might explore this in the future, could be a good fit for munitions, aircraft and vehicles

+ Missile now track targets properly

+ Fixed and fine-tuning for weapons functions and visuals

+ Bugs relating to force-fire has been fixed

+ Re-scaled Box2D physics system in order to raise the max speed of the bullets in-game

+ Version 0.04 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets

+ Here is the current music playlist for anyone that wants a listen: https://soundcloud.com/user-255042164/sets/b-b-ost

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