Bombs and Bullets Update 067 Fireports firing


:: BnB ::

dev :: Commander Rad

tools :: Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS

web :: twitter.com/GamesBreakfast

progress ::

+ Basic fireport functionality added (vid)

+ Each fireport node has an angle and attack cone value to define it

+ World map concept as a whole overhauled

+ Generic maps concept details hammered out, datasheets created

- No longer pursuing 'A map in each grid square' concept

- Even with generic maps, which could appear on the world map en masse, the problem is that at the current scale, there would be too many data points to look up

+ Transitioning and exploring a Europa Universalis 4 / Hearts of Iron type province system, where a set of maps would be tied to each province

+ Already defined provinces for all of Finland, Norway, Sweden and the northern parts of Russia, Canada as well as Alaska

- Just need to select maps from the world map grid and fill them up with maps now

+ This will also result in a much more reasonable amount of both generic and unique maps

+ It'll still be at least a thousand unique maps though, so more effort needs to be put into map generation

+ Finished flags for all nations and some territories

+ YouTube channel soundtrack playlist is here:

+ Version 0.08 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets

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