Bombs and Bullets Update 049 Road Regeneration


:: BnB ::

dev :: Commander Rad

tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS

web :: twitter.com/GamesBreakfast

progress ::

+ Remade the 6 maps of Crete using the new workflow but with roads. Looks cool, but the roads are still a bit weird.

+ map count: 109

+ Made significant progress with road decal generation. Redid all the road decals too. (see progress in pic)

- Gonna improve the road decal design and better normals at a later date.

+ Added a really cool debugger for road tiles and other decal work.

+ Work with switching pathfinding over to flowmaps continues. Progress is good, but might need another 2 months or so.

+ Outputted version 0.07 for release, but there's a bug with the release build, so we need to iron that out first.

+ With luck, release of 0.07 this week. 

+ 0.075, which will just be bug fixes and more maps, may or may not happen.

+ YouTube channel soundtrack playlist is here:

+ Version 0.06 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets

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