Bombs and Bullets Update 050 Object Avoidance
:: BnB ::
dev :: Commander Rad
tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS
web :: twitter.com/GamesBreakfast
progress ::
+ VERSION 0.07 RELEASED!
+ Check it out here: https://balancedbreakfast.itch.io/bombs-and-bullets/devlog/422553/bombs-and-bull...
+ Flow map work continues
+ We now have pathing object avoidance in-game in its simplest form
+ Fixed a bug with automatic LoD generation
+ Gonna restart asset production soon, including vegetation for different biomes
+ Work with switching pathfinding over to flowmaps continues. Progress is good, but might need another month or so
+ 0.075, which will just be bug fixes and more maps, may or may not happen
+ YouTube channel soundtrack playlist is here:
+ Version 0.07 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets
Get Bombs and Bullets
Bombs and Bullets
2D Real Time Strategy Game
Status | In development |
Author | Commander Rad |
Genre | Strategy, Simulation |
Tags | 2D, Local multiplayer, Multiplayer, Pixel Art, Real time strategy, rts, War |
Languages | English |
More posts
- Bombs and Bullets Update 079 AI Armies and SquadsApr 09, 2023
- Bombs and Bullets Update 078 AI ConstructsMar 31, 2023
- Bombs and Bullets Update 077 Fresh WrecksMar 27, 2023
- Bombs and Bullets Update 076 Unit IconsMar 19, 2023
- Bombs and Bullets Update 075 Auto FunctionsMar 10, 2023
- Bombs and Bullets Update 074 Control Point CapturedMar 03, 2023
- Bombs and Bullets Update 073 Maya to BlenderFeb 22, 2023
- Bombs and Bullets Update 072 Map WrapFeb 18, 2023
- Bombs and Bullets Update 071 Flag ahoyFeb 11, 2023
- Bombs and Bullets Update 070 Provinces in focusFeb 05, 2023
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