Bombs and Bullets Update 027 Missilry Malfunction
:: BnB ::
dev :: Commander Rad
tools :: Love2D, Maya, Blender, Spine, Photoshop,
web :: twitter.com/GamesBreakfast
progress ::
+ Ballistic weapons can now attack shoot at targets at different heights then itself
+ Added an initial firing angle, this works for both ballistic and missile weapons
+ Munition lifespan added, different affects for different weapon types
- For missiles, when the lifespan hits 0, the missile will drop to the ground with its momentum and explode. (vid)
+ Lots of invisible walls and limits set up to prevent huge amounts of bullets of persisting way after their usefulness.
+ UI Library used needs to switch from Nuklear to imgui because the new Love2D imgui library works better for us.
- This will probably come in the next major release
+ Pilot infantry added, they will pilot aircraft
+ Re-scaled Box2D physics system in order to raise the max speed of the bullets in-game
+ Version 0.04 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets
+ Here is the current music playlist for anyone that wants a listen: https://soundcloud.com/user-255042164/sets/b-b-ost
Get Bombs and Bullets
Bombs and Bullets
2D Real Time Strategy Game
Status | In development |
Author | Commander Rad |
Genre | Strategy, Simulation |
Tags | 2D, Local multiplayer, Multiplayer, Pixel Art, Real time strategy, rts, War |
Languages | English |
More posts
- Bombs and Bullets Update 079 AI Armies and SquadsApr 09, 2023
- Bombs and Bullets Update 078 AI ConstructsMar 31, 2023
- Bombs and Bullets Update 077 Fresh WrecksMar 27, 2023
- Bombs and Bullets Update 076 Unit IconsMar 19, 2023
- Bombs and Bullets Update 075 Auto FunctionsMar 10, 2023
- Bombs and Bullets Update 074 Control Point CapturedMar 03, 2023
- Bombs and Bullets Update 073 Maya to BlenderFeb 22, 2023
- Bombs and Bullets Update 072 Map WrapFeb 18, 2023
- Bombs and Bullets Update 071 Flag ahoyFeb 11, 2023
- Bombs and Bullets Update 070 Provinces in focusFeb 05, 2023
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