Bombs and Bullets Update 027 Missilry Malfunction


:: BnB ::

dev :: Commander Rad

tools :: Love2D, Maya, Blender, Spine, Photoshop,

web :: twitter.com/GamesBreakfast

progress ::

+ Ballistic weapons can now attack shoot at targets at different heights then itself

+ Added an initial firing angle, this works for both ballistic and missile weapons

+ Munition lifespan added, different affects for different weapon types

- For missiles, when the lifespan hits 0, the missile will drop to the ground with its momentum and explode. (vid)

+ Lots of invisible walls and limits set up to prevent huge amounts of bullets of persisting way after their usefulness.

+ UI Library used needs to switch from Nuklear to imgui because the new Love2D imgui library works better for us.

- This will probably come in the next major release

+ Pilot infantry added, they will pilot aircraft

+ Re-scaled Box2D physics system in order to raise the max speed of the bullets in-game

+ Version 0.04 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets

+ Here is the current music playlist for anyone that wants a listen: https://soundcloud.com/user-255042164/sets/b-b-ost

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