Bombs and Bullets Update 046 Map Generator goes Brrrrr
:: BnB ::
dev :: Commander Rad
tools :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS
web :: twitter.com/GamesBreakfast
progress ::
+ New tool that allows customization of UVs for tiles within the editor. This helps making the tile decals easier
- Gonna leave decal and road work to the side while I finish working on biomes and world map generation
+ Expanded the csv import functions to add some map data for the map generator. (vid)
+ With the import functions, the csvs, plus the heightmap, tilemap and roadmap, the task of generating world maps is very fast per map.
+ The ultimate goal is to create enough maps to cover the ENTIRE world.
- Should amount to less than 75k maps. Most of these are wilderness, and will be included in a separate map pack.
+ Open map folder feature has been added to support future map pack implementation.
+ Bug with height-based tile tinting has been fixed.
+ World map can now accommodate maps that are multiple long-lat grid squares. (vid)
- This is needed for the arctic, but also for maps with thin shorelines that need to be combined with an adjacent map.
+ Named map nodes (towns, military outposts, etc.) can be displayed in-game and edited in the map editor
+ A generated map_info.csv file will insure that all maps have a unique name and unique map description.
+ All core features for version 0.07 and 0.075 have been completed. Just needs to fix bugs and grind out some maps.
+ Work on version 0.08, which revolves around changing the whole navigation system to flow maps, has begun.
+ YouTube channel soundtrack playlist is here:
+ Version 0.06 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets
Get Bombs and Bullets
Bombs and Bullets
2D Real Time Strategy Game
Status | In development |
Author | Commander Rad |
Genre | Strategy, Simulation |
Tags | 2D, Local multiplayer, Multiplayer, Pixel Art, Real time strategy, rts, War |
Languages | English |
More posts
- Bombs and Bullets Update 079 AI Armies and SquadsApr 09, 2023
- Bombs and Bullets Update 078 AI ConstructsMar 31, 2023
- Bombs and Bullets Update 077 Fresh WrecksMar 27, 2023
- Bombs and Bullets Update 076 Unit IconsMar 19, 2023
- Bombs and Bullets Update 075 Auto FunctionsMar 10, 2023
- Bombs and Bullets Update 074 Control Point CapturedMar 03, 2023
- Bombs and Bullets Update 073 Maya to BlenderFeb 22, 2023
- Bombs and Bullets Update 072 Map WrapFeb 18, 2023
- Bombs and Bullets Update 071 Flag ahoyFeb 11, 2023
- Bombs and Bullets Update 070 Provinces in focusFeb 05, 2023
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